Oculus Rift hands-on: why the latest version is a watershed moment for gaming

I have seen the future, and I’m worried it’s really going to mess me up.

Specifically, I have a cutting-edge virtual reality device, halfway between an old-fashioned Polaroid camera and a snorkel mask, strapped over my face. A few minutes in, I’m no longer sure whether I’m facing forwards, backwards, or simply crouching for dear life as a Tyrannosaurus Rex stomps down the cavernous, echoing hallway of an empty big-city museum – at night. I am, inexplicably, rooted to the spot, not running at full pelt, while T-Rex roars his terrible roar and slobbers his terrible slobber. And then he lurches forward to crush me underfoot.

Back in the real word, which is to say no more than two feet away, I can hear my minder – my guide, my virtual reality goggle-strapper – laughing helplessly as I flinch and weave to dodge T-Rex’s pile-driver legs and his lethally wagging tail.

Read the Full Article: Source – The Guardian
http://www.theguardian.com/technology/2014/sep/21/oculus-virtual-reality-headsets-gear-crescent-bay-review

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